cameras

50 Game Camera Mistakes

In this GDC 2015 talk, John Nesky, the dynamic camera designer for thatgamecompany's award-winning PSN title Journey, takes attendees on a tour of all the poor ...

Remediating Films And Videogames

Once a cancer in our industry, game developers that seek solely to emulate movies are thankfully rarer and rarer these days as we harness techniques only an int...

Cinematics Sans Cutscenes

Due to the heavy reliance on video examples it was insufficient to simply post slides of the session I gave at the Montreal International Game Summit in Novembe...