Cuphead: Creating Djimmi The Great Studio MDHR’s Jake Clark takes us through his process of designing and animating the Genie boss character from...
Cuphead’s Animation Process And Philosophy In this 2017 GDC bootcamp, Studio MDHR’s Jake Clark (@JakeClarkDude) explains his design and animation processes for the game...
How Cuphead‘s Cartoon Graphics Are Made Cuphead lead artist Chad Moldenhauer gave TIME an exclusive look behind the scenes of how the studio animates the...
Drawn To Greatness: The Making Of Cuphead “We’ll probably be close to 15,000 individually drawn frames by the end.”...