simon clavet

Ragdoll Motion Matching

My former colleague Simon Clavet shows off Ubisoft's latest work in procedural physics-based humanoid movement. "Physical human simulation holds the promise...

Motion-Matching in Ubisoft’s For Honor

My most-anticipated talk of GDC 2016, Simon Clavet was our physics mastermind on Assassin's Creed IIIĀ and began initial explorations into this technology immedi...