God Of War: Ragnarök – Air Dragons And The Systemic Flight System At this year’s Animation Exchange, gameplay programmer Geoff Harrower (@GeoffHarrower) and lead character animator Jack Ebensteiner (@AnimJack) discuss...
The Cinematic Process Behind God Of War In this 2019 GDC talk, lead narrative animator Erica Pinto (@psyham) discusses the specific and somewhat unconventional techniques...
Creating a Deeper Emotional Connection: The Cinematography of God of War In this 2019 GDC talk, Sony Santa Monica’s Dori Arazi (@DoriArazi) discusses the lessons and techniques learned during...
God of War: Breathing New Life Into A Hardened Spartan In this 2019 GDC talk, Sony Santa Monica’s Bruno Velazquez (@brunovelazquez) discusses the process of transforming the studio’s...
Making Of God Of War: Cinematics & Rigging Lead narrative animator Erica Pinto (@psyham) and lead character technical artist Axel Grossman kick off this lengthy deep-dive...
God Of War III: Animation Process Sony Santa Monica animation director Bruno Velazquez (@brunovelazquez) talks about the animation process of God of War III in this...
God Of War In A Single Shot God of War director of cinematography, Dori Arazi, discusses the challenge of creating cinematics with no camera cuts....
Dennis Pena: God Of War Ascension Reel A great and action-packed reel from Dennis Pena highlighting a variety of keyframed monsters and combat moves consistent...