Wolves In The Walls – Animation For VR In this 2021 GDC talk, Evil Eye Pictures‘ Elizabeth Kupfer goes over some guidelines, tricks, and tips that...
Animating Quill: Creating An Emotional Experience Polyarc Animation Director Richard Lico (@Foofinu) demonstrates how VR breaks the 4th wall, elevating protagonist Quill beyond a...
Quill: VR Animation Creation Facebook’s Quill for the Oculus VR headset has added animation functionality which finally looks intuitive from within the...
Five Guidelines For Effective VR Design Called it. “[VR] renders a host of visual and storytelling techniques cribbed from cinema almost obsolete.”...
VIVE – Oculus Rift & Motion Capture Virtual Experience “VIVE combines the Oculus Rift headset with motion capture systems to create a whole body virtual experience.”...
Virtual Reality And Game Animation I’ve long held that the technical (i.e. non-artistic) pinnacle that videogames’ can attain, when we’ve finally achieved the point...