The AZRI Rig is a simple animation rig for non-commercial game animation education and prototyping. See the licensing info below (or the included readme.txt) for license details.
The AZRI Rig is a simple animation rig for Maya 2018 and above, representative of video game projects aimed at retaining a high frame rate when working even on lower-end machines, with a goal of facilitating video game animation education and non-commercial gameplay prototyping. Go the Tutorials page if you’re new to Maya to get up and running animating AZRI quickly and easily here.
Download the .zip file and unzip the contents, retaining the hierarchy such that the folder structure has the textures folder at the same level as the main Maya file AZRI.ma so the textures load correctly. See the AZRI Rig Basics tutorial page for more details on the unique features of this rig here.
The AZRI Rig is provided via a standard NonCommercial License free of charge to accompany the book GAME ANIM: Video Game Animation Explained, for video game animation education and non-commercial gameplay prototyping purposes. The AZRI character remains the property of Matthew Bachnick.
Please feel free to use her in your animations, demo reels and non-commercial game prototypes. It’s not essential, but it would be appreciated if you would mention this website in any credits and/or tag #game-anim, #azri-rig and @GameAnim (on twitter) so as to follow her on social media.