Jonathan Cooper is an award-winning Scottish American video game developer and author of the best-selling book GAME ANIM: Video Game Animation Explained
He currently works at Apple on the Apple Vision Pro across Edinburgh, London and Los Angeles, and has led teams on large projects with a focus on memorable characters and cutting-edge interactive animation
See full resume on LinkedIn
Games
Awards
PGA – Innovation Award
- Producers Guild of America
- For All Mankind: Time Capsule
- 2022
- Link
EMMY – Interactive Programming
- Television Academy Awards
- For All Mankind: Time Capsule
- 2021
- Link
BAFTA – Best Animation
- British Academy of Film and Television Arts
- The Last of Us: Part II
- 2020
- Link
BAFTA – Best Game
- British Academy of Film and Television Arts
- Uncharted 4
- 2017
- Link
DICE – Outstanding Achievement in Animation
- Academy of Interactive Arts & Sciences
- Uncharted 4
- 2017
- Link
SXSW – Excellence in Animation
- South by Southwest
- Uncharted 4
- 2017
- Link
ANNIE – Character Animation in a Video Game
- International Animated Film Association (ASIFA-Hollywood)
- Uncharted 4
- 2016
- Link
DICE – Outstanding Achievement in Animation
- Academy of Interactive Arts & Sciences
- Assassin’s Creed III
- 2013
- Link
BAFTA – Best Game
- British Academy of Film and Television Arts
- Mass Effect 2
- 2011
- Link
Print Press
EDGE
- 8-Page Feature: Motion Plus
- 2019
- Link
Imagine FX
- Interview: Perfect Portfolios
- 2014
- Link
Custom PC
- Interview: The Road To Photorealism
- 2013
- Link
3D Artist
- Tutorial: Master Blend Cycles in Motionbuilder
- 2013
- Link
Game Developer
- Recruitment Ad: Heroes Wanted
- 2013
- Link
3D Artist
- Interview: Moving Pixels
- 2012
- Link
3D Artist
- Interview: Game Art Revolution
- 2012
- Link
EDGE
- Interview: Assassin’s Creed III Hype
- 2012
- Link
Online Press
Creative Bloq
- 15 Pro Tips For Crafting The Perfect Showreel
- Link
- 2018
Game Informer
- How Uncharted 4’s Most Memorable Sequences Came Together
- 2016
- Link
Kotaku
- Behind The Scenes Of Uncharted 4’s Big E3 Demo
- Link
- 2016
Kotaku
- How To Create A Game Character That Doesn’t Suck
- 2014
- Link
Polygon
- Animating Women Should Take Days
- 2014
- Link
Game Informer
- AC3 Animation Director Moves Over To Naughty Dog
- 2014
- Link
Game Spot
- Naughty Dog Hires Assassin’s Creed 3 Animation Director
- 2014
- Link
Kotaku
- A Man Who Makes Video Games Move
- 2013
- Link
Talks
Interactive Cinematic Sequences in Uncharted 4
- Animation Exchange
- San Francisco, USA
- 2017
- Link
Women Are Not Too Hard to Animate
- Game Developers Conference
- San Francisco, USA
- 2015
- Link
Animating The 3rd Assassin
- Game Developers Conference
- San Francisco, USA
- 2013
- Link
Assassin’s Creed III Developer Session
- EGX (Eurogamer Expo)
- London, UK
- 2012
- Link
Cinematics Sans Cutscenes
- Montreal International Games Summit
- Montreal, Canada
- 2011
- Link
Breathing Life into Mass Effect’s Digital Actors
- IGDA Montreal
- Montreal, Canada
- 2006
- Link