Archive for January, 2010
When I’m not making games, my hobby is graphic design, specifically web content. I’ve been able to fold this back into game development by creating web-based asset-tracking and communication tools that have helped both the Edmonton and Montreal teams throughout development of Mass Effect 2, and here’s a little something I can share. iPress is [...]
Today in North America – Friday in Europe. Go pick it up for Xbox or PC! This is the launch trailer, and I count some 75% of the shots here were done by the Montreal Cinematics team. So far the reviews have been overwhelmingly positive, but I still nervously await the ultimate litmus test – [...]
