Since 2005, Game Anim has been the online scrapbook for thoughts and found articles relating to video game animation of Jonathan Cooper, a video game animator from Scotland that has been bringing virtual characters to life since 2000. He is currently in Santa Monica, California, at Sony’s Naughty Dog studio and has led teams on large projects such as the Assassin’s Creed and Mass Effect series with a focus on memorable stories and characters, and cutting-edge videogame animation.

In 2013 he directed the in-game team that won the Academy of Interactive Arts & Sciences (AIAS/DICE) award for Outstanding Achievement in Animation on Assassin’s Creed III, and in 2008 started the BioWare Montreal studio, leading a team to deliver the majority of cinematic cutscenes for the 2011 British Academy of Film & Television Award (BAFTA) Best Game, Mass Effect 2.

Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the UK, and holds a Bachelor of Design degree in animation.

Full resume available on LinkedIn.

Shipped Games
Uncharted: The Lost Legacy Animator
Uncharted 4: A Thief’s End Animator
Assassin’s Creed III Animation Director
Mass Effect 2 Lead Animator (Montreal)
Deus Ex: Human Revolution Lead Animator (Pre-Prod)
Mass Effect Principal Lead Animator
Jade Empire Cinematic Animator
NARC Lead Animator
Tom and Jerry: War of The Whiskers Animator

Speaker Presentations & Panels