David O’Reilly On Moving From Animation To Games This Gamasutra interview with David O’Reilly, creator of highly experimental games Mountain and the recently-released Everything, gives a...
Why Designers Should Learn Animation Game animator Christiaan Moleman (@ninjadodo) explores why it’s useful for designers to understand character animation, and where they should...
On Procedural Character Movement “Procedural generation is hot these days. The ability to offload some of the burden of content creation onto...