How Art Was Used To Create A Unique Cinematic Experience in Heavy Rain In this GDC 2011 talk, Quantic Dream’s Christophe Brusseaux dives into the cinematic art direction of the serial...
Detroit: Become Human – Mocap Behind-The-Scenes This promotional behind-the-scenes video for Detroit: Become Human has some great info on the sheer scale of the...
Quantic Dream’s “Kay” Demo at GDC While I may disagree with their approach to interactive storytelling, one can’t deny Quantic Dream’s ambition and accomplishment in...
Heavy Rain Mocap Numbers Some pretty impressive numbers here: Your partner at Quantic Dream, Guillaume de Fondaumière, has said that this is...