AIAS 2008 Awards

It’s Oscar season. More importantly for this space however, the nominations for the 2008 Academy of Interactive Arts & Sciences awards are in. Why is this relevant? Because unlike most end-of-year videogame awards these are peer-based, not to mention having two awards devoted to animation and character performance.

Additionally, after missing out on Console Game of The Year in 2007, Mass Effect is back in with a shot at Computer Game of The Year after the later PC release, though is once again up against some seriously tough competition. (UPDATE: Though it did pick up RPG of the Year – don’t want to sound like sour grapes). Congratulations this year must go to Dave for Prince of Persia and Jay and Laurent for Gears of War 2’s nominations.

Outstanding Achievement in Animation

  • Castle Crashers – Microsoft Game Studios – The Behemoth
  • Gears of War 2 – Microsoft Game Studios – Epic Games, Inc.
  • Left 4 Dead – Valve Software – Valve Software
  • Metal Gear Solid 4: Guns of the Patriots – Konami Digital Entertainment, Inc. – Kojima Productions
  • Prince of Persia – Ubisoft – Ubisoft Montreal

Outstanding Character Performance

  • Gears of War 2 (Dom) – Microsoft Game Studios – Epic Games, Inc.
  • Gears of War 2 (Marcus) – Microsoft Game Studios – Epic Games, Inc.
  • LittleBigPlanet (Sackboy) – Sony Computer Entertainment America – Media Molecule
  • Metal Gear Solid 4: Guns of the Patriots (Old Snake) – Konami Digital Entertainment, Inc. – Kojima Productions
  • Tomb Raider: Underworld (Lara Croft) – Eidos/Warner Bros. Interactive – Crystal Dynamics

Computer Game of the Year

  • Fallout 3 – Bethesda Softworks – Bethesda Game Studios
  • Left 4 Dead – Valve Software – Valve Software
  • Mass Effect – Electronic Arts – Bioware
  • Spore – Electronic Arts – Maxis
  • World of Warcraft: Wrath of the Lich King – Blizzard Entertainment – Blizzard Entertainment

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