Another excellent YouTube channel focusing on video game animation, this time from Dan Root (@Rootayable) The channel covers a variety of topics, form deep...
New Frame Plus is a new youtube channel dedicated to dissecting video game animation, from animator Daniel Floyd (@DanFloydPlus), previously the voice of Extra ...
From the Brazilian art studio behind the fantastic Towerfall Ascension, MiniBoss artists Pedro Medeiros (@saint11) and Amora Bettany (@amora_b) share their tec...
I was recently interviewed for the March edition of Imagine FX to give advice on creating showreels. They've created a follow-up article online which you can go...
Indie developer Dave Bleja of Volnaiskra offers tips on how to give more appeal to 2D animations, discovered through the process of making his game Spryke.
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Another first for this site, a guest-post from EA software engineer JC Delannoy, (@jcdelannoy), re-printed with permission. It's refreshing to have some general...
This great Platinum Games post is a reminder that you should get your anim working in game before doing any polish. The team describe some working practices on ...
"The artist should know the process of ANTICIPATION - KEY POSE - FOLLOW THROUGH and the art comes into play when deciding how many frames each part of the proce...