God Of War In A Single Shot

God of War director of cinematography, Dori Arazi, discusses the challenge of creating cinematics with no camera cuts. https://www.youtube.com/watch?v=l_RpwP...

Animation Prototyping For Games

In this 2014 GDC session, Epic Games' Jay Hosfelt (@HosFross) discusses tools and techniques for creating quick "gray box" animation assets for the designers th...

The Animation Pipeline Of Overwatch

In this 2017 GDC talk, Blizzard's Jesse Davis (@jdavisAnimation)takes a look at how the Overwatch team built an animation pipeline and workflow around a new gam...

Animbreak Interviews

Jason Shum (@shumface) of Amazon Game Studios has been building a great series of game animator video interviews, with the latest being Shawn Wilson (@jitterbot...

Podcast: A Keyframe Of Mind

A Keyframe of Mind is a great podcast on animation and the game industry by game animators Jenny (@baronjennyson), Ju Li (@Juleshortstuff), Katie (@somethingbet...