Presentations on game animation

The 2019 GDC Animation Microtalks

In this 2019 microtalk session, speakers Lana Bachynski (@Latienie), Yussef Cole (@youmeyou), Ryan Duffin (@AnimationMerc), Gwen Frey (@direGoldfish), Mike Jun...

Cuphead: Creating Djimmi The Great

Studio MDHR's Jake Clark takes us through his process of designing and animating the Genie boss character from Cuphead.

Physics Animation In Uncharted 4

My colleague Michal Mach (@gameplayAnim) shows off the physics overlaid on gameplay animation in Uncharted 4.

Creating 2D Characters In A 3D World

"One-woman animation team" Tessa Monash (@tessamonash) walks through her workflow for The Artful Escape of Francis Vendetti, showing how she approaches modellin...

The Language Of Silhouettes

Blizzard senior animator Ian Lang discusses the use of posing and silhouettes to convey a clear animation message to the player.