Presentations

Presentations on game animation

High Resolution Pixel Art And Animation

In this 2018 GDC talk, Firaxis Games' Kyle Bunk (@KyleBunk) demonstrates the process of creating high-resolution pixel art with fluid and appealing motion for ...

Capcom’s RE Engine Animation Features

In October Capcom held their inaugural Open Conference in Tokyo and Osaka where they demonstrated the latest tech from their proprietary RE Engine, used to mak...

2019 Animation Tricks Of The Trade

In this 2019 GDC talk, animators Jake Clark (@JakeClarkDude), Sophie Evans (@SophillaE), Raul Ibarra (@croa_san), Sylvia Chong (@SylvChong), Zack Wolfe (@zac...

The 2019 GDC Animation Microtalks

In this 2019 microtalk session, speakers Lana Bachynski (@Latienie), Yussef Cole (@youmeyou), Ryan Duffin (@AnimationMerc), Gwen Frey (@direGoldfish), Mike Jun...

Bringing Orphea To Heroes Of The Storm

In this 2019 GDC session, Blizzard's Lana Bachynski (@Latienie) covers the art and animation process from first concept to final implementation through the len...