In this BAFTA workshop, lead animator for Total War: Warhammer, Elliot Maren, provides an overview of the animation techniques used in the award-winning series, breaking this into four key parts:
- Requirements
- The How (including demos)
- The constraints
- Tips
He delves into the industry’s tips and tricks to set you up for the best possible chance at becoming a games animator.
Additionally, in this talk Creative Assembly’s Anna-Marie Payne and Raveen Rajadorai delve into the full game cinematic process:
- Stages of the process
- Who is involved
- What the key considerations are
- Tools used
They use real examples taken from A Total War Saga: TROY to demonstrate how ideas are generated and developed into the cinematics seen in advertising.