Animating Total War: Warhammer

In this BAFTA workshop, lead animator for Total War: Warhammer, Elliot Maren, provides an overview of the animation techniques used in the award-winning series, breaking this into four key parts:

  1. Requirements
  2. The How (including demos)
  3. The constraints
  4. Tips

He delves into the industry’s tips and tricks to set you up for the best possible chance at becoming a games animator.

Additionally, in this talk Creative Assembly’s Anna-Marie Payne and Raveen Rajadorai delve into the full game cinematic process:

  • Stages of the process
  • Who is involved
  • What the key considerations are
  • Tools used

They use real examples taken from A Total War Saga: TROY to demonstrate how ideas are generated and developed into the cinematics seen in advertising.