Shader Animation In Uncharted 4 This video was part of the Siggraph 2016 presentation “Technical Art of Uncharted 4” by lead technical artist Andrew...
Final Fantasy XV: Pulse and Traction of Characters At the recent Siggraph 2016 conference, Square Enix showed off a lot more animation-related technology from the upcoming...
How Doom’s Glory Kills Maintain Momentum “If you’re looking for real artistry in animation, Doom’s glory kills are where it’s at. They’re pulling elaborate...
Uncharted 4’s Multiplayer Dance Taunts Jeremy Yates had a great mocap session with youtube personalities Matt Steffanina and Dana Alexa, (latest winners of...
Natural Movement In Techland’s Dying Light Gamasutra has s great writeup of the ‘natural movement’ parkour system of Techland’s fantastic open-world Dying Light, which...
The Performance Capture Of Call Of Duty: Infinite Warfare The lead actors of Call of Duty: Infinite Warfare address some of the challenges of bringing the game...
Making The Battleborn Intro Cinematic Engadget has a great interview with Gearbox and animation studio Secret Sauce on collaborating to create the stylish intro...
Disney Infinity Animation System Breakdowns Here is a great collection of animation system breakdown videos shared by senior animation manager Paul Mombourquette for this...
Star Wars 1313 Animation Pre-vis Animation pre-visualisation for the canceled Star Wars 1313, directed by James Zachary....
The Secrets Of Animating Lego Star Wars: The Force Awakens Game Informer intervies TT Fusion’s head of animation Matt Palmer about the process of adapting Star Wars: The...
FPS Animations in Escape from Tarkov Amazingly hardcore deep dive on the animation of Russian military FPS Escape from Tarkov with lead animator Alexander...
Hellblade Development Diary 20: Movement & Control Ninja Theory explains how its characters come to life with only two animators:...
Gillian Anderson – Star Citizen Squadron 42: Behind the Scenes “Go behind the scenes of the making of Squadron 42 with a look at Captain Maclaren, played by...
Final Fantasy XV Animator Talks Animating Prompto Taken from the official Final Fantasy site: “Hello! Toyama-san from the animation team here! I really like to...
Animation Techniques used in Paragon Laurent Delayen and Ray Arnett show some of the Unreal 4 animation tech improvements for the upcoming Paragon MOBA....