Making Of

Behind the scenes of video game animation creation

Smite: Trailer Behind The Scenes

Production studio Realtime UK have released some in-depth animation behind-the-scenes of the process used to create the cinematic trailer for Hi-Rez Studios' th...

Photogrammetry In Resident Evil VII

From the CEDEC 2016 Conference comes footage of the performance-capture process for Resident Evil VII's characters. The results are creepily real - fitting for ...

Shader Animation In Uncharted 4

This video was part of the Siggraph 2016 presentation "Technical Art of Uncharted 4" by lead technical artist Andrew Maximov and technical art director Waylon B...

How Doom’s Glory Kills Maintain Momentum

"If you’re looking for real artistry in animation, Doom’s glory kills are where it’s at. They’re pulling elaborate moves in just 30 to 60 frames, or between a s...

Uncharted 4’s Multiplayer Dance Taunts

Jeremy Yates had a great mocap session with youtube personalities Matt Steffanina and Dana Alexa, (latest winners of The Amazing Race), to bring the dance taunt...

Making The Battleborn Intro Cinematic

Engadget has a great interview with Gearbox and animation studio Secret Sauce on collaborating to create the stylish intro cinematic for their recently released...

Star Wars 1313 Animation Pre-vis

Animation pre-visualisation for the canceled Star Wars 1313, directed by James Zachary. https://www.youtube.com/watch?v=b32ngPEXY08...