Carefully Crossing The Uncanny Valley In Maleficent Just re-target and re-render. Carefully Crossing the Uncanny Valley in Maleficent....
Making Of The Amazing Spider-Man 2: Spider-Man Animation Interesting use of Maya-based physical simulation for jump arcs on Spiderman 2....
Iron Man 3 The other month we were very fortunate to have Iron Man 3 animation supervisor Aaron Gilman in the...
Model Sheets, Production Drawings & Others Amazing character sheet reference. Living Lines Library: Model Sheets, Production Drawings & Others....
Andreas Deja Masterclass Notes First post of 2013 following a long holiday visiting with family in Australia. I’m terrified of 3 things...
Animated Short: The Bug Now either students are getting more talented at rendering, or 3D packages are becoming more democratised and so...
ILM On Building Iron Man Just sneaking in before then end of the year, here is the second and far more comprehensive talk...
Disney: Locator-Driven Morph Targets The first of two sessions from ADAPT 2008 – members of the Disney team working on incoming CG...
Beowulf Mocap Postmortem It’s certainly some time after the event, (it’s slow going when you’re in the middle of a full...
Pixar Technical Notes I just discovered this nice little treasure-trove of technical notes from Pixar covering animation and rendering topics used...
Fantastic Imagination Jurie Horneman, (Champion of the recent Manhunt 2 credits fiasco), has posted links to several galleries displaying animation...
Layers of Pixar Polish The final Adapt Presentation Notes Session, providing information for animators regarding character and rig development, peer-review processes and...
Transformers Animation Now a smaller note-taking session, a result only of the vast amount of content on show so as...
Halon’s Pre-Viz I’ve added the second Adapt 2007 lecture notes below… Halon: The Value of Pre-Visualisation Dan Gregoire – Pre-viz...