Soul Calibur’s Breast Bones In a recent japanese videogame tech magazine, (why don’t we have these?), Namco discusses the optimisation of Soul...
E3 2009: Mass Effect 2 Trailer This week is all about E3, and this time it’s going back to the way it should be...
SNK Pixel Art Gallery Still on my pixel art trip, I created this out of fridge magnets the other day. Coincidentally, one...
Megaman Pixel Art Here’s the product of a rainy Sunday afternoon – a twist on the original purchase here. I took...
Dragon Age Violence Trailer Well done to Tony and the rest of the Dragon Age Cinematics team in Edmonton on the latest...
BioWare @ IGDA Montreal A week on Wednesday two of Edmonton’s finest, Dusty and Corey, will be flying into town to give...
Eight Days: Navigation & Cover System Last summer, Sony announced the cancellation of internal projects The Getaway 3 and Eight Days, with the former...
Techno Merc I loved the original Techno Viking, so I nearly fell out of my chair laughing upon stumbling across...
AIAS Winner In a follow-up to the recent post on the AIAS Awards relating to animation, I must congratulate Dave...
Introducing BioWare Montreal The keen-eyed among you may have noticed the description on the left has been somewhat cryptic for some...
Dragon Hunter 2 I’m pretty sure this was how game mocap, (or at least game voice-over), used to get done. In...
Left 4 Dead’s Iterative Animatics In December over on the Left 4 Dead blog, Valve’s Jason Mitchell posted an insightful look into the...
AIAS 2008 Awards It’s Oscar season. More importantly for this space however, the nominations for the 2008 Academy of Interactive Arts...
More Metal Gear Details At the risk of coming across as a fanboy, here is a second dose of Metal Gear 4...