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Latest Posts

Blasphemous – Pixel Art Animation Time-Lapses

Lemmings: 30 Year Anniversary – Animation Previz

Middle-earth: Shadow of War – Creating Multi-Character Combat Animations

Animation Research

Robust Motion In-Betweening

Local Motion Phases for Learning Multi-Contact Character Movements

The Eyes Have It: An Integrated Eye and Face Model for Photorealistic Facial Animation

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Ninja Theory GDC 2016 Presentation + Breakdown

Animating Cameras for Games

Agents of Mayhem: Animating an Agent

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